

WARNING: You can not change this later without creating a new wrapper. Step 6: Now click "Create New Blank Wrapper" and type the desired name. If you can, click "Update" and get the latest version. Step 5: On the main screen, look for where it says "Wrapper Version". Scroll to the top of that list and click on the most recent one. It just means there is a newer version out). Click the scroll list where it says "WS9Wine1.7.9" (If the numbers are different, that's okay. Click the + button, and a new window called "Add Engine" should appear. There should be a message saying "New engines available!". Step 4: First, we have to set up Wineskin. It works for nearly all PC only applications.) (By the way, Wineskin doesn't only work for RPG Maker games. exe files, we will use some magical software made for this exact kinda thing! Download and open Wineskin. Step 3: Now that we tricked the game into thinking the RTP was in the game, and then actually put the RTP files in the game, we just need to make it run. In TextEdit, look for where it will say one of the following:
.exe player for mac how to#
It may tell you that your Mac doesn't know how to open the file, so click open with application, and open with TextEdit in your Applications folder. Step 1: Download your game, and open the file 'Game.ini' by right clicking it, and clicking open.

7z) file, or an uncompressed file (.exe, a folder. Wineskin This awesome open-source software runs the game and does all the hard coding for us.Īny files you download might come in a compressed (.zip. Download the same version as your game.Ģ. RTP Files These "Run-Time-Packages" are specific files created by RPGMaker themselves and are VERSION SPECIFIC. This will be broken down into 10 easy steps, or 4 different sections.ġ.

I have recently been requested for information on this thread and since I can no longer edit the thread to fix a broken link, I am updating it entirely for the modern day.
